TRIO UX/UI DEMO

Game Story
Genre: 2D platformer
Era: Near future, 2200-2300
Visual Style: Anime
Ratio: 16:9
Game mechanics:
Map exploration and combat
Character combo and exchange
Skill point collection and skill tree
Main plot
Game background:
The story takes place in a world where resources are 99% consumed.
After a world-class war for insufficient resources, a mighty empire annihilated the kingdom of Armeria and seized the leftover resources.
The only general/heir to the kingdom travels the world with a hidden identity, trying to overthrow the rule of the empire with his companions. The three adventurers will pass through difficulties, experience thrilling adventures, and spark the revolution...
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Maya Tanaka
Freelance Artist
Maya is drawn to games with captivating visuals and deep narratives.
Maya looks for games with stunning artwork, engaging story, and relaxed gameplay mechanics.
Maya often finds that many games in the market prioritize action and speed over storytelling and character development.
Maya is excited about this game because it combines her love for anime art style with a compelling storyline and relatively relaxing gameplay.
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Alex Johnson
Software Engineer
Alex enjoys games that offer a balance between gameplay challenge and narrative depth.
He prefers games with intuitive controls and smooth animations, allowing him to focus more on the gameplay experience.
Alex often finds that games either focus on gameplay mechanics at the expense of storytelling, or prioritize narrative with simplistic gameplay.
Alex is intrigued by 'TRIO-Saga of Armeria' because it promises to deliver both engaging gameplay and a compelling storyline.
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Sofia Rodriguez
Student/Part-time Retail Worker
She's drawn to colorful and visually appealing games with interesting characters and stories .
She prefers games that allow her to explore fantastical worlds and embark on adventures without feeling overwhelmed by complexity.
Sofia often struggles to find games that cater to her preferences as many either require too much time and commitment or are too simplistic.
Sofia is excited about 'TRIO-Saga of Armeria' because it offers a charming anime art style and an engaging storyline without being too demanding in terms of gameplay.
Flow Chart & WIREFRAME
HUD Page & STATIC SCREENS

Intro page

Load game (timeline)

Settings page

Major difficulty settings

Tutorial page

Pause menu

Language settings

Skill tree tutorial

Character selection page

Skill info and upgrade page

Skin page

Skin view

Loading page

Battle